8 Armor

The Armor class is used to create equatable armor that protects from incoming attack damage. Armor has 5 identifier types:

The identifiers are used to decide which slot the armor belongs in when calling Player.equiparmor (which you can learn more about here). All instances contain a defence var. This var is used to reduce the amount of damage taken from opposing to attacks.

The name of the armor can be accessed through Armor.name

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